Awards

Lab Picture 2015

IEEE VR 2024 Best Presentation Award 1

Best Presentation Award: IEEE International Conference on Virtual Reality and 3D User Interfaces (IEEE VR) 2024

For paper titled, “The Effects of Auditory, Visual, and Cognitive Distractions on Cybersickness in Virtual Reality.”

  • Venkatakrishnan, R., Venkatakrishnan, R., Raveendranath, B., Sarno, D.M., Robb, A.C., Lin, W.C. and Babu, S.V., 2023. “The effects of auditory, visual, and cognitive distractions on cybersickness in virtual reality.” IEEE Transactions on Visualization and Computer Graphics.

IEEE VR 2024 Best Presentation Award 2

Best Presentation Award: IEEE International Conference on Virtual Reality and 3D User Interfaces (IEEE VR) 2024

For paper titled, “The Effects of Secondary Task Demands on Cybersickness in Active Exploration Virtual Reality Experiences.”

  • Venkatakrishnan, R., Venkatakrishnan, R., Canales, R., Raveendranath, B., Sarno, D.M., Robb, A.C., Lin, W.C. and Babu, S.V., 2024. “The Effects of Secondary Task Demands on Cybersickness in Active Exploration Virtual Reality Experiences.” IEEE Transactions on Visualization and Computer Graphics.

IEEE VR 2024 Honorable Mention for Best Presentation Award 1

Honorable Mention for Best Presentation Award: IEEE International Conference on Virtual Reality and 3D User Interfaces (IEEE VR) 2024

For paper titled, “Investigating the Effects of Avatarization and Interaction Techniques on Near-Field Mixed Reality Interactions with Physical Components.”

  • Venkatakrishnan, R., Venkatakrishnan, R., Canales, R., Raveendranath, B., Pagano, C.C., Robb, A.C., Lin, W.C. and Babu, S.V., 2024. “Investigating the Effects of Avatarization and Interaction Techniques on Near-field Mixed Reality Interactions with Physical Components.” IEEE Transactions on Visualization and Computer Graphics.

IEEE VR 2024 Honorable Mention for Best Presentation Award 2

Honorable Mention for Best Presentation Award: IEEE International Conference on Virtual Reality and 3D User Interfaces (IEEE VR) 2024

For paper titled, “An Empirical Evaluation of the Calibration of Auditory Distance Perception Under Different Levels of Virtual Environment Visibilities.”

  • Lin, W.Y., Venkatakrishnan, R., Venkatakrishnan, R., Babu, S.V., Pagano, C. and Lin, W.C., 2024, March. “An Empirical Evaluation of the Calibration of Auditory Distance Perception under Different Levels of Virtual Environment Visibilities.” In 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR) (pp. 690-700). IEEE.

IEEE VR 2023 Best Paper Award

Best Paper Award: IEEE International Conference on Virtual Reality and 3D User Interfaces (IEEE VR) 2023

For paper titled, “How Virtual Hand Representations Affect the Perceptions of Dynamic Affordances in Virtual Reality.”

  • Venkatakrishnan, R., Venkatakrishnan, R., Raveendranath, B., Pagano, C.C., Robb, A.C., Lin, W.C. and Babu, S.V., 2023. “How Virtual Hand Representations Affect the Perceptions of Dynamic Affordances in Virtual Reality,” in IEEE Transactions on Visualization and Computer Graphics, 29(5), pp. 2258-2268.

IEEE VR 2023 Honorable Mention for Best Paper Award

Honorable Mention for Best Paper Award: IEEE International Conference on Virtual Reality and 3D User Interfaces (IEEE VR) 2023

For paper titled, “Give Me a Hand: Improving the Effectiveness of Near-field Augmented Reality Interactions By Avatarizing Users’ End Effectors.”

  • Venkatakrishnan, R., Venkatakrishnan, R., Raveendranath, B., Pagano, C.C., Robb, A.C., Lin, W.C. and Babu, S.V., 2023. “Give Me a Hand: Improving the Effectiveness of Near-field Augmented Reality Interactions By Avatarizing Users’ End Effectors,” in IEEE Transactions on Visualization and Computer Graphics, 29(5), pp. 2412-2422.

ACM SAP 2022 Best Paper Award

Best Paper Award: ACM Symposium on Applied Perception 2022

For paper titled, “Investigating a Combination of Input Modalities, Canvas Geometries, and Inking Triggers on On-Air Handwriting in Virtual Reality.”

  • Venkatakrishnan, R., Venkatakrishnan, R., Chung, C.H., Wang, Y.S. and Babu, S., 2022. Investigating a combination of input modalities, canvas geometries, and inking triggers on on-air handwriting in virtual reality. ACM Transactions on Applied Perception (TAP), 19(4), pp.1-19.

ACM SAP 2020 Best Paper

Best Paper Award: ACM Symposium on Applied Perception 2020

For paper titled, “How the Presence and Size of Static Peripheral Blur Affects Cybersickness in Virtual Reality.”

  • Lin, Y.X., Venkatakrishnan, R., Venkatakrishnan, R., Ebrahimi, E., Lin, W.C. and Babu, S.V., 2020. How the presence and size of static peripheral blur affects cybersickness in virtual reality. ACM Transactions on Applied Perception (TAP), 17(4), pp.1-18.
ACM SAP 2020 Honorable Mention for Best Paper

Honorable Mention for Best Paper: ACM Symposium on Applied Perception 2020

For paper titled, “A Fitts’ Law Evaluation of Visuo-Haptic Fidelity and Sensory Mismatch on User Performance in a Near-field Disc Transfer Task in Virtual Reality.”

  • Brickler, D., Teather, R.J., Duchowski, A.T. and Babu, S.V., 2020. A Fitts’ Law Evaluation of Visuo-haptic Fidelity and Sensory Mismatch on User Performance in a Near-field Disc Transfer Task in Virtual Reality. ACM Transactions on Applied Perception (TAP), 17(4), pp.1-20.
ACM SAP 2020 Honorable Mention for Best Presentation

Honorable Mention for Best Presentation: ACM Symposium on Applied Perception 2020

For paper titled, “How the Presence and Size of Static Peripheral Blur Affects Cybersickness in Virtual Reality.”

  • Lin, Y.X., Venkatakrishnan, R., Venkatakrishnan, R., Ebrahimi, E., Lin, W.C. and Babu, S.V., 2020. How the presence and size of static peripheral blur affects cybersickness in virtual reality. ACM Transactions on Applied Perception (TAP), 17(4), pp.1-18.
IEEE VR 2018 Best Conference Paper

Best Conference Paper Award: IEEE International Conference on Virtual Reality and 3D User Interfaces (IEEE VR) 2018

For paper titled, “Investigating the Effects of Anthropomorphic Fidelity of Self-Avatars on Near Field Depth Perception in Immersive Virtual Environments.”

  • Ebrahimi, E., Hartman, L.S., Robb, A., Pagano, C.C. and Babu, S.V., 2018, March. Investigating the effects of anthropomorphic fidelity of self-avatars on near field depth perception in immersive virtual environments. In 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 1-8). IEEE.
ACM SAP 2016 Best Paper

Best Paper Award: ACM Symposium on Applied Perception 2016

For paper titled, “Investigating the Effects of Anthropomorphic Fidelity of Self-Avatars on Near Field Depth Perception in Immersive Virtual Environments.”

  • Ebrahimi, E., Babu, S.V., Pagano, C.C. and Jörg, S., 2016. An empirical evaluation of visuo-haptic feedback on physical reaching behaviors during 3D interaction in real and immersive virtual environments. ACM Transactions on Applied Perception (TAP), 13(4), pp.1-21.

IEEE 3DUI 2016 Best Poster Award

Best Poster Award: IEEE International Symposium on 3D User Interfaces 2016

For paper titled, “Towards a Comparative Evaluation of Visually Guided Physical Reaching Motions during 3D Interaction in Real and Virtual Environments.”

  • Ebrahimi, E., Babu, S.V., Pagano, C.C. and Joerg, S., 2016, March. Towards a comparative evaluation of visually guided physical reach motions during 3D interactions in real and virtual environments. In 2016 IEEE symposium on 3D user interfaces (3DUI) (pp. 237-238). IEEE.
IEEE ICHI 2013 Best Paper

Best Paper Award: IEEE International Conference on Healthcare Informatics (IEEE ICHI) 2013

For paper titled, “Empirical Evaluation of Traditional vs. Hybrid Interaction Metaphors in a Multitask Healthcare Simulation.”

  • Dukes, L.C., Bertrand, J., Gupta, M., Armstrong, R., Fasolino, T., Babu, S. and Hodges, L.F., 2013, September. Empirical Evaluation of Traditional vs. Hybrid Interaction Metaphors in a Multitask Healthcare Simulation. In 2013 IEEE International Conference on Healthcare Informatics (pp. 89-98). IEEE.
IEEE 3DUI 2007 Best Paper

Best Paper Award: IEEE Symposium on 3D User Interfaces (IEEE 3DUI) 2007

For paper titled, “Comparison of Travel Techniques in a Complex, Multi-level 3D Environment.”

  • Suma, E.A., Babu, S. and Hodges, L.F., 2007, March. Comparison of travel techniques in a complex, multi-level 3d environment. In 2007 IEEE Symposium on 3D User Interfaces. IEEE.